'City of Odds' is a fictionalised city that narrates unequal territories in immediate juxtaposition in both micro and macro scale. Inspired by techniques including mapping, overlaying frames, storytelling and augmented reality, this project uses immediate juxtaposition as an over-arching design methodology to draw attention to spatial inequality among the social hierarchy, i.e. the marginalised VS. privileged. City of Odds is not providing the solution to the problem. Rather, it reveals spatial inequality and illustrates the potentials of public spaces in accommodating basic amenities that not only the privileged, but the marginalised and all human deserve.
WELCOME TO CITY OF ODDS
We have extracted different territories of each of the city occupants from Hong Kong and have brought them into City of Odds
CHARACTER LIST
Upper-level residents: apartments owners, white-collar workers
Lower-level residents: wanderers (street vendors, street sleepers,
cage home owners, McRefugees), foreign domestic worker
RE-IMAGINING PUBLIC SPACES IN CITY OF ODDS
With the opportunities to re-imagine and construct public space into their desired
forms, that is, the spaces in between adjacent blocks, upper-level residents
strive to live their lives as exactly as they were in Hong Kong; lower-level residents have many more opportunities to adapt the city to their needs.
With architecture as the agent, how can we narrate unequal territories in
immediate juxtaposition to reveal and respond to spatial inequality?
Lok Kan Katie Au
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